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Digital delivery
Orders are processed after payment confirmation and any required checks. Delivery time depends on the offer and supplier processing. Method: Activation key.
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Game
Activation key
FIRE. HOLD. REPEAT. PC Steam CD Key
Check account-region compatibility
Region shown: Region Free. A broad region label does not confirm compatibility with your Steam account.
Your price
د.ت 20.240
Available
Platform
Steam
Activation service
Steam
Edition
Edition not specified
Region
Region Free
Digital game for Steam. The activation code is delivered digitally. View the product details on TuniGamers.
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1The platform, device, and edition match your purchase
2Your account region matches the offer region
3The required base game and system requirements are confirmed
Incompatible digital products are not refundable after delivery.
Every click you make — moves the game. Fire. Hold. Repeat. — a desktop companion loot shooter that lives on your screen while you do your thing. Click in your browser, type in a document, play another game or do something else — your soldier shoots, throws grenades, destroys enemies and picks up new gear. A shooter built around your actions The soldier stands in the center. Enemies advance from both sides. He picks the nearest target within weapon range on his own — but won't shoot without your clicks. Bullets fly in real time. 18 enemy types with different behaviors push toward you, creating pressure. Every click is in-game currency 1 click = 1 shell casing. Always. Shell casings are spent on gear upgrades — only you decide what to upgrade and when. And while you're busy doing your thing — shell casings and progress keep stacking up. Spotted the drone — got loot Killed enemies drop gear. The drone delivers it straight to your inventory. Open it, check it, equip the better piece — sell the rest. Every drop can change your build. Or not. But you still want to know what you got. Gear is more than bigger numbers Pistols, SMGs, assault rifles, shotguns and snipers have different ranges, fire rates, accuracy, magazine sizes and fire modes. That's different behavior in combat. 6 rarity tiers: Field · Army · Combat · Secret · Hidden · Ultra A weapon of Army rarity or higher can carry one of six synergies — Fire, Poison, Explosive, Electric, Pierce, Debuff. Ammo activates the synergy. A grenade with the same synergy makes it even stronger. Progression Each stage — several waves of enemies with increasing difficulty and a boss at the end. 20 biomes with their own environments. Key features Companion window — doesn't get in the way of anything you're doing Every click anywhere = a combat step and a shell casing 40+ unique weapons: pistols, SMGs, rifles, shotguns, snipers 6 rarity tiers: Field → Army → Combat → Secret → Hidden → Ultra Bullets, grenades and damage numbers in real time Loot delivered by drone straight to your inventory Weapons, armor, attachments, ammo, grenades, medkits, pouches Ammo and grenade synergy — 6 combat synergies Upgrades, selling, levels, stat bonuses 20 biomes
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