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DLC / add-on Activation key

Warhammer 40,000: Gladius - Eradication pack DLC PC Steam CD Key

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د.ت 35.490

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Platform
Steam
Activation service
Steam
Edition
Edition not specified
Region
Region Free
Add-on content for Steam; check the required base game. The activation code is delivered digitally. View the product details on TuniGamers.
DLC only: the base game is not included. Confirm the base game, edition, platform, and region compatibility before purchase; incompatible DLC is not refundable.
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DLC details

Activation service
Steam
Genre
Strategy
Developer
Proxy Studios
Publisher
Slitherine Ltd.
Release Date
2026-05-21
Supported languages
English German Spanish Russian Chinese French

About this DLC

Deploy eight new units to the battlefields of Gladius Prime with the Eradication Pack. This expansion diversifies your offensive toolkit and unlocks powerful new tactical possibilities for every commander. Adepta Sororitas - Celestian Insidiants "Anti-psyker melee infantry able to track down and eliminate strategic enemy assets.” Celestian Insidiants are outfitted with some of the finest anti-psyker wargear available to the Adepta Sororitas, including condemnor bolt pistols that fire anointed silver stakes and heavy maces fitted with null-field generators. Orks - Wazbom Blastajet "Experimental ground attack aircraft." Madcap, improvised flying machines covered in improbable weaponry, these ferociously shooty jets are piloted by the maddest Mekboyz, flying in tight mob formations, competing to see who can blow stuff up in the most hilarious manner. The more hapless enemies dissolved by searing energies, teleported into oblivion or hurled through the skies to their messy demise the better. Space Marines - Thunderhawk Gunship "Super-heavy airborne assault transport with an array of weapons." Nothing declares the fearsome presence of the Adeptus Astartes like the iconic, looming silhouette of a Thunderhawk Gunship cruising overhead. These flexible vehicles fulfill many different combat roles, from transport, gunship and bomber in-atmosphere, to fighter or boarding craft in space. Tyranids - Harpy "Flying monstrous creature able to drop explosive spore mines." Harpies are monstrous bioforms that fly with a deftness and agility unattainable by even the most sophisticated fighter-craft. As they soar overhead, they rain clusters of living bombs onto prey worlds and spit death from their forelimbs. Craftworld Aeldari - Warp Spiders "Jet pack infantry specialized in hit-and-run tactics." Warp Spiders epitomise the concept of aggressive defence, using their jump generators to attack the enemy before fading away in the blink of an eye. They are seen by their kin as amongst the boldest of all Asuryani, for they brave the lethal madness of the Warp to defend their people. Necrons - Seraptek Heavy Construct "Super-heavy walker with powerful ranged weapons." Ancient Cryptek conclaves designed Seraptek Heavy Constructs to act as the final defence for each world’s master program. Despite its bulk, they are agile machines, exerting dominance over nearby Canoptek-class constructs, and wielding energies that disintegrate organic and mechanical matter at any scale. Even the pilots of Knights or Stompas should beware. Astra Militarum - Armoured Sentinel "Fire support walker." Designed on the hive world of Armageddon, these adapted Sentinels were a necessity for traversing the planet’s corrosive ash wastes. Their enclosed compartments and heavier armour protect both the pilot and the machine. The tank hunter versions deployed on Gladius Prime come equipped with Plasma Cannons. Chaos Space Marines - Noise Marines "Deafening ranged infantry unit." These Space Marines fell to Slaanesh long ago, seduced by the love of sensation itself. Today, they are inured to most stimuli and seek to unleash ever-increasing cacophonous destruction to stir their jaded senses. They saturate the war zone with piercing bursts of shattering clamour, thrumming waves of aural destruction and other extreme psychosonic attacks.

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